The Secret Product Manager Handbook
If you like this content, please share it!

More On “Drive,” Mastery, Autonomy, Gamification, and All That

Comments Are Good! I was chuffed to get a long comment from Kathy Sierra on my last blog post, about how gamification of enterprise applications aligns with Dan Pink’s “Motivation 3.0” as he describes it in his book Drive. I’ve been a big fan of Kathy’s for many years, since I first discovered her “Creating Read More

Continue reading

The “Drive” To Gamification: Motivation 3.0 and Game Mechanics

Gamification, especially as it applies to enterprise applications, is all about engagement, and quality, and helping people achieve their goals. Or, to put it another way, it’s about motivation. There’s another approach to thinking about motivation, especially of knowledge workers (i.e., those who work with enterprise applications), and that’s as exemplified in Daniel Pink‘s awesome Read More

Continue reading

We Need Some Stinkin’ Badges – Gamifying Enterprise Applications (Part 4)

In previous posts in this series I started by asking “what is the goal of gamifying enterprise apps?” Is it to make them more fun, is it to make them more engaging? The answer is “neither” – the goal is to enable the users to be more effective or better at their jobs. Making applications Read More

Continue reading

The Best Way To Understand Agile

I was chatting with Jason Tanner of Enthiosys the other day, and he asked me how I defined “Agile Product Management.” What follows is more or less my answer, formatted a bit for the purposes of the blog. First, what is agile? All my discussions of “agile” anything start from how I describe agile at Read More

Continue reading

Performance Problems And How To Think About Them

One useful characterization of the work of a product manager is that we solve problems for other people in the organization. So it’s important that we understand how to do this, and understand the types of problems that we’re likely to run into. The hard ones often are “they are meta-problems” – even though they Read More

Continue reading

Concrete Steps To Rescue Education in The U.S., From Roger Schank

I was talking with someone about education and its problems earlier this week, and I realized I had several old blog posts that were apropos. I thought I’d run them again as the start of a new series on education. This first one is from about a year ago, when I first discovered Roger Schank Read More

Continue reading

Making Decisions: Don’t Limit Yourself To Two Options

This post was inspired by Derek Siver’s recent Lifehacker post Decision Making: There Are Always More Than Two Options. When [people} say they only have two options, beware. It means they got stuck. Once people get two options, they start comparing the pros and cons of those two, and forget to think of more options. Read More

Continue reading

Accelerating Change – The Last Ten Years And The Next Ten Years

As I sit here in a coffee shop writing on my laptop, much of what I observe around me would have been here ten years ago. People sitting and chatting, young people doing homework, someone knitting, all with their mochas and lattes and cups of tea. But I also see people typing on their laptops, Read More

Continue reading

Are You Ready For The Accelerating Tech Miracles of The Next 10 Years?

How much change is likely to happen in five years, in ten years? This is one of my favorite topics – the acceleration of technology. Many day-to-day things we take for granted today were miracles ten years ago, and the same will be the case ten years hence. Here are some miracles today that we Read More

Continue reading

Gamification Summit 2012 San Francisco – Session Highlights

There were almost 20 sessions today at the Gamification summit – and the quality ranged from OK to excellent. In my opinion, the most interesting sessions were, in chronological order: “The Future of Gamification is Emotion,” by Nicole Lazzaro, President of  XEO Design. I’d seen some of this material before on her website and in Read More

Continue reading
>